Tomb Raider Scavenger Hunt FULL MULTILANG





With all the talk of a more vulnerable, realistic Lara Croft, we delve into the first 2.5 hours of the game to find out just how human this heroine is.
Video games often struggle to produce believable characters. Striking the right balance between fiction and reality is hard for any medium, let alone one whose drive to entertain frequently overrides its capacity to comment on the human condition. This is why we generally commend video games that succeed in creating convincing virtual worlds, but abstain from criticizing the ones that don't.
Of course, any game that explicitly promises players a glimpse of this elusive verisimilitude is exempt from the rule.
The upcoming Tomb Raider reboot from Crystal Dynamics has made a point of emphasizing the believability of its protagonist Lara Croft. We are led to believe the much-loved gaming heroine has been reworked into a younger, more vulnerable creature without her trademark impishness and overt sex appeal. We are told the game will pay more attention to Lara as a person, giving her a more complex set of feelings and capturing the not-so-glamorous side of a human being coming to terms with her own mortality; a necessary reminder that heroes are made, not born.

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